VERSION 1.4.9.2 - 20th of February, 2021
Summary
Fixes the firelink and undead settlement crashes for non-DLC owners
Consumable changes
Weapon Balance changes
New Additions
Executioner's Gloves (Bloodborne spell)
Consumable Changes
Sherbets
Changed animation to eating animation
Siegbrau
Changed animation to estus animation
Repair Powder
Changed animation to bundle animation
Champion's Drain Challenge
Changed from -10 hp/s to -5 hp and 0.5% hp per second
Rock
Slightly buffed strength scaling from 140 to 150
If you hit the opponent on the head with it, you'll inflict more damage and hitstun.
Class Changes
Pyromancer class
Changed SL from 8 to 9 and vigor from 11 to 12
All classes start at a universal SL (besides deprived)
Miracle Changes
Gnaw spell
Tracking from 100 to 80
Bleed build-up from 150 to 75
Lifetime from 10 to 7 seconds
Hallowed Ground WA
Changed from an AoE to a body buff that lasts for 15 seconds.(edited)
Weapon Changes
Moonlight Greatsword
Changed projectiles from 0.3 to 0.5 lifetime (lives longer before dissipating)
Black Knight Sword
Changed Weapon Art to Cross Counter
Andre's Technique
Buffed Cross Counter damage (160 > 180 mv)
Dropkick is unparryable
Lothric's Holy Sword
Performs a thrust attack for two-handed R2s
Fume Ultra Greatsword
First 2H R2 performs a thrust attack
Second 2H R2 is vanilla but sped up
Murky Hand Scythe
Gained a new combat art that grabs the opponent and spawns a soul dreg without teleporting at the cost of higher recovery.
Moonlight Butterfly Horn WA
Increased recovery into all cancels by 5 frames.
Delayed Hyper Armor startup from 12 to 15 frames
Bloodborne Changes
All Bloodborne weapons can now make use of the just-frame mechanic.
Reiterpallasch
Bullets now scale with luck and do bonus damage for PvE
Bug Fixes
Heavy weight's buffed stamina regen is also applied when standing still and guarding.
Adjustments to Firelink (locust npc) and Undead Settlement files to fix crashes for non-dlc owners.
Thunder buffed weapons now create blue streaks instead of yellow streaks.