VERSION 1.4.9.4
Summary
Forward R2 changes
Dead Again rework
Performance
Optimised shadows for all areas
General Changes
Axes
Increased 1H Forward R2 defensive recovery by 5 frames
Claws
Increased Forward R2 defensive recovery by 5 frames
Fists
Changed Forward R2 to a new move
Improved Cross Counter tracking
Improved Cross Counter damage
Increased hitstun of Andre’s Technique L1 chains
Greataxes
Increased 1H Forward R2 defensive recovery by 5 frames
Increased 2H Forward R2 defensive recovery by 5 frames
Greatswords
Increased 1H R1 recovery to R2 by 5 frames
Increased 1H Forward R2 defensive recovery by 5 frames
Halberds
Changed 2H Forward R2 to the vanilla 2H Halberd jump attack animation with vastly improved frame data and locked-on momentum
Hammers
Changed 2H Forward R2 to a new move
Increased 1H Forward R2 defensive recovery by 5 frames
Katanas
Changed 1H Forward R2 to a new move
R1 after 1H Forward R2 will go into Second R1
Miracles
Reworked Dead Again: produces floating Dark orbs that explode
Pikes
Increased Greatlance 2H Forward R2 defensive recovery by 5 frames
Pyromancies
Increased hitboxes of Combustion (Pyromancy Flame)
Reduced pushback of Combustion (Pyromancy Flame)
Increased damage of Combustion (Pyromancy Flame)
Increased FP cost of Combustion to 18 (Pyromancy Flame)
Reapers
Increased Pontiff Knight Great Scythe 2H second R1 defensive recovery by 4 frames
Increased Pontiff Knight Great Scythe 2H third R1 defensive recovery by 5 frames
Rings
Knight Ring: Provides +2% Physical Absorption
Hunter Ring: Provides +5/s Stamina Regeneration
Priestess Ring: Provides +2% Fire and Lightning Absorption
Scholar Ring: Provides +2% Magic and Dark Absorption
Spears
Increased damage and Faith scaling of Falling Bolt
Increased 2H Spear R2 (generic version) defensive recovery by 5 frames
Increased 2H Forward R2 defensive recovery by 5 frames
Increased embered Ringed Knight Spear 1H Forward R2 defensive recovery by 7 frames
Increased embered Ringed Knight Spear 2H Forward R2 defensive recovery by 7 frames
Straight Swords
Increased 1H Forward R2 defensive recovery by 5 frames
Increased 2H Forward R2 defensive recovery by 5 frames
R1 after 1H/2H Forward R2 will go into Second R1
Ultra Greatswords
Increased 1H Forward R2 defensive recovery by 5 frames
Increased 2H Farron Greatsword R1 defensive recovery by 6 frames
Increased 2H Ringed Knight Paired Greatswords R1 defensive recovery by 6 frames
PvE Changes
Catacombs of Carthus
Crab Helm is now a guaranteed drop from the small crab residing in the Catacombs second rolling bone-boulder
Dreg Heap
Put Giant Door Shield back to its vanilla position
High Wall of Lothric
Adjusted distant terrain and geometry near first bonfire
NPCs
Lowered Asterios the Bull’s HP to 2700
Asterios the Bull’s HP will now regenerate immediately after taking damage
Bug Fixes
Fixed Old Wolf Curved Greatsword and Gravelord Sword using the wrong cancel window for their Forward R2s
Fixed Pontiff Knight Great Scythe consuming stamina twice during its 1H Forward R2
Fixed White Dragon Greatshield turning into Moaning Shield if attempting to infuse it
Added Spin Sweep to Ancient Dragon Halberd item description
Removed references to Cainhurst from Executioner’s Gloves description
Makoto wielding NPC in Undead Settlement now drop their weapon
Added feint limit to Black Knight Glaive
Cathedral of the Deep Bandit NPC is no longer incorrectly named “Daughter of Crystal, Kriemhild”
Fixed various spelling errors in item descriptions