Black Knight Greataxe | |||
---|---|---|---|
Greataxe | Standard | ||
Warcry 20(-/-) | |||
19.5 | 150 | ||
Attack Power | Guard Absorption | ||
201 | 60 | ||
- | 45 | ||
- | 70 | ||
- | 40 | ||
- | 45 | ||
|
100 |
40 | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
B 36 |
D 18 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
Weapon Art Only | No |
Description
Greataxe of the black knights who wander the lands. Used to face chaos demons.
The unique attack of this axe greatly reduces enemy poise, reflecting the tremendous size of the enemies that the knights have fearlessly faced.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack, damages foes and sends them to the ground.
Location
Dropped by the Black Knights that wield it.
Weapon Notes
All attacks grant hyper armour, except Forward R1.
Deals 20% extra damage to Demon enemies.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 |
True combos into Warcry R2. |
|
1H Neutral R23 |
Unique first R2 that Knocks down when fully charged. |
Neutral R1 |
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
Neutral R1 |
|
1H Running R27 | ||
1H Backstep R18 |
Neutral R1 |
|
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 | ||
1H Rolling R211 |
Neutral R1 |
|
2H Neutral R112 |
Unique R1 chain. True combos into R2/Forward R2. Has longer hitstun than other Greataxes. |
|
2H Neutral R213 |
Unique first R2. |
Neutral R1 |
2H Forward R114 |
Unlike other Greataxes, has the Reaper Forward R1. |
|
2H Forward R215 | ||
2H Running R116 |
Neutral R1 |
|
2H Running R217 | ||
2H Backstep R118 |
Neutral R1 |
|
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour, deals a relatively low amount of damage, knocks down targets and boosts the weapon's physical AR. Weapon Art alters moveset for the following attacks: First and second 1 Handed R2, first and second 2 Handed R2. |
Neutral R1 |
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Twinkling Titanite up to +5.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.9 - 1H R2 1 now knocks down when fully charged.
1.8 - Increased active frames on 1H R1s to 5 frames.
Increased startup speed for 1H R1 (a) by 2 frames and delayed recovery by 1 frame.
Sped up charged 1H R2 by 15 frames.
1.6.1 - Hyper armor duration on R1s and R2s ends earlier.
1.4.9 - Increased fire absorption of Black Knight Greataxe to 70%.