Corvian Greatknife | |||
---|---|---|---|
Dagger | Slash / Thrust | ||
Blind Spot 10(-/-) | |||
2.5 | 55 | ||
Attack Power | Guard Absorption | ||
186 | 40 | ||
- | 25 | ||
- | 20 | ||
- | 20 | ||
- | 25 | ||
|
110 |
20 | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
E 8 |
E 10 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
Yes | Yes |
Description
Dagger of the unwanted, those guided by heretical storytellers.
A rather large dagger with a powerful attack, but this transparent attempt to intimidate foes reveals much about its owner's fears.
Skill: Blind Spot
Use against shielded foes to break through their guard by attacking from the side.
Location
Dropped by dagger-wielding Corvians in the Road of Sacrifices.
Weapon Notes
Longest (when one handed) in class.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
Neutral R1 |
|
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 | ||
1H Rolling R211 |
Neutral R1 |
|
2H Neutral R112 |
Second and Third R1s do not have hitstun. |
|
2H Neutral R213 |
Neutral R1 |
|
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 | ||
2H Rolling R221 |
Neutral R1 |
|
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has innate shield pierce. Acts as a very effective rollcatch mixup. True combos into an R1 or R2. |
|
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
2.0 - Increased active frames of WA to 5 frames.
1.4.9.6 - Added feints to second R2.