Dark Hand

Dark-Hand.png
Dark Hand
weapon-category.png Fist Strike damage-type.png
skill.png Lifedrain 18(-/-) skill-fp.png
icon_weight.png - 55 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 88 65 physical_defense-shield-icon.jpg
icon-magicbonus.png - 65 magic_defense-shield-icon.jpg
icon-firebonus.png - 65 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 65 lightning_defense-shield-icon.jpg
icon-darkbonus.png 150 90 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

45 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
B
-
DEX.jpg
B
-
INT.jpg
D
-
FTH.jpg
D
-
Other
Buffable? Infusable?
No No

Description

Weapon that allows its wielder to evoke an art unique to Londor, the land of the Hollow. It is also said to be an ancient relic of a Primordial Serpent.

The Dark Hand mercilessly saps the essence of its victims, and can also double as a special shield. Cannot be used two handed.


Location

Bought from Yuria of Londor for 12,500 souls.


Weapon Notes

Cannot be two handed.

Low stability and absorption renders Dark Hand a subpar blocking tool, and low damage due to lack of reinforcement also makes it a subpar primary weapon.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Neutral R1
Neutral R2
Forward R2

1H Forward R14
1H Forward R25
1H Running R16
1H Running R27
1H Backstep R18
1H Backstep R29

Neutral R1
Neutral R2
Forward R2

1H Rolling R110
1H Rolling R211

Neutral R1
Neutral R2
Forward R2

2H Neutral R112
2H Neutral R213
2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118
2H Backstep R219
2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Has hyper armour. On successful hit, grabs the target and deals high damage and restores high HP to the wielder.

However, the grab hitbox is very inconsistent.

Combat Art Attacks27
Offhand Attacks28

When equipped in the left hand, blocks with L1.

Performs Lifedrain with the Weapon Art input.


Upgrades

This weapon is upgraded with -

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.


History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.9 - WA grab now does damage based equally on physical and dark AR.
Reduces dark motion value of WA.
Increased Str and Dex scaling.
Decreased Int and Faith scaling.
Significantly nerfed WA recovery to 21 frames.
1.8 - Reduced lifedrain effect of WA to 2.5% health per tick.
1.7 - Further increased hitbox of Lifedrain, and increased damage of Lifedrain upon missing the grab.
1.4.8 - Doubled hitbox of Lifedrain.
1.4.6 - Lifedrain is 1.5x faster for all variations (previously, the speed increase received in previous patches only applied when held in certain hands).
1.4.5 - Increased tracking of Lifedrain.
1.4.4 - Dark Hand now has Lifedrain in the offhand.
Sped up Lifedrain speed by 1.5x with adjusted frame data to compensate.


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