Repeating Pistol | |||
---|---|---|---|
Firearm | Thrust | ||
Weapon Skill -(-/-) | |||
3.0 | 80 | ||
Attack Power | Guard Absorption | ||
210 | - | ||
- | - | ||
- | - | ||
- | - | ||
- | - | ||
|
100 |
- | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
- 9 |
- 11 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
A pistol typically used by a group of pious warriors.
Crafted with mostly metal parts and exhibiting a complex design, the repeating pistol fires two shots at once, making it a ravenous consumer of Focus.
Its volatile and experimental design lends the weapon to scale with the wielder's Luck.
Should be used sparingly, as the trump card in one's arsenal or else face the risk of being depleted of Focus very quickly.
Skill: Weapon Skill
Equipping this in the left hand allows one to perform the Skill of the right hand weapon.
Location
Starting equipment for the Thief.
Dropped by the NPC using the weapon in Irithyll of the Boreal Valley.
Weapon Notes
Uses 40 FP per shot. Scales with Luck.
Gives 5 Luck to wielder.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 | ||
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 | ||
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 | ||
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
2.0 - No longer requires hollowing for Luck bonus.
1.7 - STR requirement reduced to 9 from 10.
1.4.9.3 - Increased Luck scaling.