weapon_template

%%form_raw{Image}%%
%%form_data{Name}%%
weapon-category.png %%form_data{Category}%% %%form_data{Damage_Type}%% damage-type.png
skill.png %%form_data{Weapon_Art}%% %%form_data{WA_Cost}%% skill-fp.png
icon_weight.png %%form_data{Miyazakis}%% %%form_data{Durability}%% icon-durabilitiy.png
Attack Power Guard Absorption
[[%%form_raw{PD}%%]] %%form_data{PhysicalA}%% %%form_data{PhysicalD}%% [[%%form_raw{PD1}%%]]
[[%%form_raw{MD}%%]] %%form_data{MagicA}%% %%form_data{MagicD}%% [[%%form_raw{MD1}%%]]
[[%%form_raw{FD}%%]] %%form_data{FireA}%% %%form_data{FireD}%% [[%%form_raw{FD1}%%]]
[[%%form_raw{LD}%%]] %%form_data{LightningA}%% %%form_data{LightningD}%% [[%%form_raw{LD1}%%]]
[[%%form_raw{DD}%%]] %%form_data{DarkA}%% %%form_data{DarkD}%% [[%%form_raw{DD1}%%]]

[[%%form_raw{CritIcon}%%]]

[[%%form_raw{CritIcon}%%]]
[[%%form_raw{RangeIcon}%%]]

[[%%form_raw{CritIcon}%%]]
[[%%form_raw{SBIcon}%%]]

[[%%form_raw{CritIcon}%%]]
[[%%form_raw{SBIcon}%%]]

%%form_data{Critical}%% %%form_data{Stability}%% [[%%form_raw{StabIcon}%%]]
Additional Effects
[[%%form_raw{BleeIcon}%%]] [[%%form_raw{PoisIcon}%%]] [[%%form_raw{FrosIcon}%%]]
%%form_data{Bleed}%% %%form_data{Poison}%% %%form_data{Frost}%%
Attribute Bonuses
[[%%form_raw{STRIcon}%%]]
%%form_data{STRS}%%
%%form_data{STRR}%%
[[%%form_raw{DEXIcon}%%]]
%%form_data{DEXS}%%
%%form_data{DEXR}%%
[[%%form_raw{INTIcon}%%]]
%%form_data{INTS}%%
%%form_data{INTR}%%
[[%%form_raw{FAIIcon}%%]]
%%form_data{FTHS}%%
%%form_data{FTHR}%%
Other
Buffable? Infusable?
%%form_data{Buffable}%% %%form_data{Infusable}%%

Description

%%form_data{Description}%%


Location

%%form_data{Location}%%


Weapon Notes

%%form_data{Player_Notes}%%


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12 %%form_data{D1HRL}%%
1H Neutral R23 %%form_data{D1HRH}%% %%form_data{FI1HRH}%%
1H Forward R14 %%form_data{D1HRFL}%%
1H Forward R25 %%form_data{D1HRFH}%%
1H Running R16 %%form_data{D1HRRuL}%% %%form_data{FI1HRRuL}%%
1H Running R27 %%form_data{D1HRRuH}%%
1H Backstep R18 %%form_data{D1HRBL}%% %%form_data{FI1HRBL}%%
1H Backstep R29 %%form_data{D1HRBH}%% %%form_data{FI1HRBH}%%
1H Rolling R110 %%form_data{D1HRRoL}%%
1H Rolling R211 %%form_data{D1HRRoH}%% %%form_data{F1HRRoH}%%
2H Neutral R112 %%form_data{D2HRL}%%
2H Neutral R213 %%form_data{D2HRH}%% %%form_data{FI2HRH}%%
2H Forward R114 %%form_data{D2HRFL}%%
2H Forward R215 %%form_data{D2HRFH}%%
2H Running R116 %%form_data{D2HRRuL}%% %%form_data{FI2HRRuL}%%
2H Running R217 %%form_data{D2HRRuH}%%
2H Backstep R118 %%form_data{D2HRBL}%% %%form_data{FI2HRBL}%%
2H Backstep R219 %%form_data{D2HRBH}%% %%form_data{FI2HRBH}%%
2H Rolling R120 %%form_data{D2HRRoL}%%
2H Rolling R221 %%form_data{D2HRRoH}%% %%form_data{F2HRRoH}%%
2H Neutral L122 %%form_data{D2HLL}%%
2H Running L123 %%form_data{D2HLRuL}%% %%form_data{FI2HLRuL}%%
2H Backstep L124 %%form_data{D2HLRoL}%% %%form_data{FI2HLRoL}%%
2H Rolling L125 %%form_data{D2HLBL}%%
Weapon Art Attacks26 %%form_data{D1HWAL}%% %%form_data{FI1HWAL}%%
Offhand Attacks27 %%form_data{DOL}%%

Upgrades

This weapon is upgraded with %%form_data{Upgrade_Path}%%

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table
[[include upgrades:%%name%%]]


History

For changes made to the entirety of a Weapon Category, see the Patch Notes
%%form_data{History}%%


====

[[form]]
fields:
Guide:
  label: Editing Guide
  type: static
  value: View [[[this page:Editing Guide]]] for reference on how to edit pages.
Name:
  label: Name
  type: text
Image:
  label: Image URL
  type: url
Weapon_Type:
  label: What kind of weapon is it?
  type: select
  values:
  0: Weapon
  1: Ranged
  2: Catalyst
  3: WeaponCatalyst
Category:
  label: Category
  type: select
  values:
  0: None Selected
  1: Axe
  2: Axe (Paired)
  3: Bow
  4: Chime
  5: Claw
  6: Crossbow
  7: Curved Greatsword
  8: Curved Sword
  9: Curved Sword (Paired)
  10: Dagger
  11: Dagger (Paired)
  12: Firearm
  13: Fist
  14: Flame
  15: Greataxe
  16: Greatbow
  17: Greathammer
  18: Greatshield
  19: Greatshield (Paired)
  20: Greatsword
  21: Halberd
  22: Hammer
  23: Hammer (Paired)
  24: Katana
  25: Katana (Paired)
  26: Pike
  27: Reaper
  28: Shield
  29: Small Shield
  30: Spear
  31: Spear (Paired)
  32: Staff
  33: Straight Sword
  34: Special Straight Sword
  35: Sword (Paired)
  36: Talisman
  37: Thrusting Sword
  38: Thrusting Sword (Special)
  39: Trick Weapon
  40: Ultra Greatsword
  41: Ultra Greatsword (Paired)
  42: Ultra Greatsword (Unique)
  43: Whip
Damage_Type:
  label: Damage Type
  type: select
  values:
  0: None
  1: Standard
  2: Strike
  3: Slash
  4: Thrust
  5: Standard / Strike
  6: Standard / Slash
  7: Standard / Thrust
  8: Strike / Slash
  9: Strike / Thrust
  10: Slash / Thrust
  11: Standard / Strike / Slash
  12: Standard / Strike / Thrust
  13: Standard / Slash / Thrust
  14: Standard / Strike / Slash / Thrust
  default:
WA_Header:
  type: static
  value: ++ Weapon Art
Weapon_Art:
  label: Weapon Art
  type: text
WA_Cost:
  label: WA Cost
  type: text
Miyazakis:
  label: Weight
  type: text
Durability:
  label: Durability
  type: text
Damage_Header:
  type: static
  value: ++ Attack Power
PhysicalA:
  label: PhysicalATK
  type: text
  default: -
MagicA:
  label: Magic ATK
  type: text
  default: -
FireA:
  label: FireATK
  type: text
  default: -
LightningA:
  label: LightningATK
  type: text
  default: -
DarkA:
  label: DarkATK
  type: text
  default: -
Critical:
  label: Critical / Range / Spell Buff
  type: wiki
  hint: List Critical first, then Range/Spell Buff on a new line.
Defense_Header:
  type: static
  value: ++ Guard Absorption
PhysicalD:
  label: PhysicalD
  type: text
  default: -
MagicD:
  label: MagicD
  type: text
  default: -
FireD:
  label: FireD
  type: text
  default: -
LightningD:
  label: LightningD
  type: text
  default: -
DarkD:
  label: DarkD
  type: text
  default: -
Stability:
  label: Stability
  type: text
  default: -
Status_Header:
  type: static
  value: ++ Additional Effects
Bleed:
  label: Bleed
  type: text
  default: -
Poison:
  label: Poison
  type: text
  default: -
Frost:
  label: Frost
  type: text
  default: -
S&R_Header:
  type: static
  value: ++ Attribute Bonuses and Requirements
STRS:
  label: Strength Scaling
  type: text
  default: -
STRR:
  label: Strength Requirement
  type: text
  default: -
DEXS:
  label: Dexterity Scaling
  type: text
  default: -
DEXR:
  label: Dexterity Requirement
  type: text
  default: -
INTS:
  label: Intelligence Scaling
  type: text
  default: -
INTR:
  label: Intelligence Requirement
  type: text
  default: -
FTHS:
  label: Faith Scaling
  type: text
  default: -
FTHR:
  label: Faith Requirement
  type: text
  default: -
Other_Header:
  type: static
  value: ++ Other
Buffable:
  label: Buffable?
  type: select
  values:
  0: -
  1: No
  2: Yes
  3: Weapon Art Only
Infusable:
  label: Infusable?
  type: select
  values:
  0: -
  1: No
  2: Yes
Upgrade_Header:
  type: static
  value: ++ Upgrades
Upgrade_Path:
  label: How is it upgraded?
  type: select
  values:
  0: -
  1: Titanite  up to +10.
  2: Twinkling Titanite up to +5.
  3: Titanite Scale up to +5.
Notes_Header:
  type: static
  value: ++ Text and Notes
Description:
  label: Description
  type: wiki
  hint: Begin and end all sentences here with //
Location:
  label: Location
  type: wiki
  hint: Separate all locations with a new line
Player_Notes:
  label: Weapon Notes
  type: wiki
Moveset_Header:
  type: static
  value: ++ Moveset
1_Handed_Right_Header:
  type: static
  value: ++ 1 Handed Right Attacks
D1HRL:
  label: Player Notes 1H Neutral R1
  type: wiki
D1HRH:
  label: Player Notes 1H Neutral R2
  type: wiki
FI1HRH:
  label: 1H Neutral R2 Feints Into
  type: wiki
D1HRFL:
  label: Player Notes 1H Forward R1
  type: wiki
D1HRFH:
  label: Player Notes 1H Forward R2
  type: wiki
D1HRRuL:
  label: Player Notes 1H Running R1
  type: wiki
FI1HRRuL:
  label: 1H Running R1 Feints Into
  type: wiki
D1HRRuH:
  label: Player Notes 1H Running R2
  type: wiki
D1HRBL:
  label: Player Notes 1H Backstep R1
  type: wiki
FI1HRBL:
  label: 1H Backstep R1 Feints Into
  type: wiki
D1HRBH:
  label: Player Notes 1H Backstep R2
  type: wiki
FI1HRBH:
  label: 1H Backstep R2 Feints Into
  type: wiki
D1HRRoL:
  label: Player Notes 1H Roling R1
  type: wiki
D1HRRoH:
  label: Player Notes 1H Roling R2
  type: wiki
F1HRRoH:
  label: 1H Roling R2 Feints Into
  type: wiki
2_Handed_Right_Header:
  type: static
  value: ++ 2 Handed Attacks
D2HRL:
  label: Player Notes 2H Neutral R1
  type: wiki
D2HRH:
  label: Player Notes 2H Neutral R2
  type: wiki
FI2HRH:
  label: 2H Neutral R2 Feints Into
  type: wiki
D2HRFL:
  label: Player Notes 2H Forward R1
  type: wiki
D2HRFH:
  label: Player Notes 2H Forward R2
  type: wiki
D2HRRuL:
  label: Player Notes 2H Running R1
  type: wiki
FI2HRRuL:
  label: 2H Running R1 Feints Into
  type: wiki
D2HRRuH:
  label: Player Notes 2H Running R2
  type: wiki
D2HRBL:
  label: Player Notes 2H Backstep R1
  type: wiki
FI2HRBL:
  label: 2H Backstep R1 Feints Into
  type: wiki
D2HRBH:
  label: Player Notes 2H Backstep R2
  type: wiki
FI2HRBH:
  label: 2H Backstep R2 Feints Into
  type: wiki
D2HRRoL:
  label: Player Notes 2H Rolling R1
  type: wiki
D2HRRoH:
  label: Player Notes 2H Rolling R2
  type: wiki
F2HRRoH:
  label: 2H Rolling R2 Feints Into
  type: wiki
2_Handed_Left_Header:
  type: static
  value: ++ L1 Attacks
D2HLL:
  label: Player Notes 2H Neutral L1
  type: wiki
D2HLRuL:
  label: Player Notes 2H Running L1
  type: wiki
FI2HLRuL:
  label: 2H Running L1 Feints Into
  type: wiki
D2HLBL:
  label: Player Notes 2H Backstep L1
  type: wiki
FI2HLBL:
  label: 2H Backstep L1 Feints Into
  type: wiki
D2HLRoL:
  label: Player Notes 2H Rolling L1
  type: wiki
1_Handed_WA_Header:
  type: static
  value: ++ Weapon Art Attacks
D1HWAL:
  label: Player Notes Weapon Art Attacks
  type: wiki
FI1HWAL:
  label: Weapon Art Attacks Feints Into
  type: wiki
Offhand_Header:
  type: static
  value: ++ Offhand Attacks
DOL:
  label: Player Notes Offhand Attacks
  type: wiki
PD:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-wp_physicalAttack.png title="Physical Damage"
PD1:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/physical_defense-shield-icon.jpg title="Physical Defense"
MD:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-magicbonus.png title="Magic Damage"
MD1:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/magic_defense-shield-icon.jpg title="Magic Defense"
FD:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-firebonus.png title="Fire Damage"
FD1:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/fire_defense-shield-icon.jpg title="Fire Defense"
LD:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-lightningbonus.png title="Lightning Damage"
LD1:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/lightning_defense-shield-icon.jpg title="Lightning Defense"
DD:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-darkbonus.png title="Dark Damage"
DD1:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/dark_defense-shield-icon.jpg title="Dark Defense"
CritIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-wp_critical.png title="Critical Multiplier"
RangeIcon:
  type: hidden
  value: image http://darksouls3.wdfiles.com/local--files/image-sets:menu-icons/range.png title="Range"
SBIcon:
  type: hidden
  value: image http://darksouls3.wdfiles.com/local--files/image-sets:menu-icons/spell-buff.png title="Spell Buff"
StabIcon:
  type: hidden
  value: image http://darksouls3.wdfiles.com/local--files/image-sets:menu-icons/stability.png
BleeIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-wp_bleed.png title="Bleed"
PoisIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-wp_poisonbld.png title="Poison"
FrosIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/icon-wp_frost.png title="Frost"
STRIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/STR.jpg title:"Strength"
DEXIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/DEX.jpg title="Dexterity"
INTIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/INT.jpg title="Intelligence"
FAIIcon:
  type: hidden
  value: image https://darksouls3.wiki.fextralife.com/file/Dark-Souls-3/FTH.jpg title="Faith"
CostIcon:
  type: hidden
  value: image http://darksouls3.wdfiles.com/local--files/image-sets%3Amenu-icons/items-held.png title="Cost"
History:
  label: History
  type: wiki
  hint: History/changes to the weapon in patch notes go here. Most recent should be at the top, followed by the previous patch and so on.
[[/form]]

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