Abyssal Greatsword

fgrrsxt.png
Abyssal Greatsword
weapon-category.png Ultra Greatsword Standard / Thrust damage-type.png
skill.png Gaze of the Abyss -(20/20) skill-fp.png
icon_weight.png 12 95 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 88 55.0 physical_defense-shield-icon.jpg
icon-magicbonus.png - 40.0 magic_defense-shield-icon.jpg
icon-firebonus.png - 35.0 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 35.0 lightning_defense-shield-icon.jpg
icon-darkbonus.png 149 40.0 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

45.0 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
D
16
DEX.jpg
E
12
INT.jpg
D
20
FTH.jpg
D
20
Other
Buffable? Infusable?
No No

Description

A once majestic greatsword, withered by years submerged in the Abyss.
The corruption leaks through the sword with every swing, as if trying to escape.

Skill: Gaze of the Abyss
While in stance, use a normal attack for a low-spinning slash, or strong attack to leap forward in a vertically-slashing somersault.


Location

Transposed using Soul of the Blood of the Wolf and Soul of Darkeater Midir.


Weapon Notes


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Neutral R1 Neutral R2 Forward R1 Forward R2

1H Forward R14
1H Forward R25
1H Running R16

Neutral R2 Forward R2

1H Running R27
1H Backstep R18

Neutral R2 Forward R2

1H Backstep R29

Neutral R1 Neutral R2 Forward R1 Forward R2

1H Rolling R110
1H Rolling R211
2H Neutral R112
2H Neutral R213

If first R2 is fully charged, releases a diagonal line of abyss in front of the user (VERY LOUD)

Neutral R1 Neutral R2 Forward R1 Forward R2

2H Forward R114
2H Forward R215
2H Running R116

Neutral R2 Forward R2

2H Running R217
2H Backstep R118

Neutral R2 Forward R2

2H Backstep R219

Neutral R1 Neutral R2 Forward R1 Forward R2

2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Weapon Art R1 releases patches of abyss that can stagger
Weapon Art R2 is a forward flip, the first hit will combo into the following slam

Offhand Attacks27

L1 performs attacks similar to 1H Neutral R1, L2 performs the main-hand's Weapon Art.


Upgrades

This weapon is upgraded with Titanite Scale up to +5.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 Abyssal Greatsword
+1 Abyssal Greatsword
+2 Abyssal Greatsword
+3 Abyssal Greatsword
+4 Abyssal Greatsword
+5 Abyssal Greatsword
88 | - | - | - | 149 | 100 | - | -
102 | - | - | - | 174 | 100 | - | -
116 | - | - | - | 198 | 100 | - | -
131 | - | - | - | 223 | 100 | - | -
145 | - | - | - | 247 | 100 | - | -
160 | - | - | - | 272 | 100 | - | -
55.0 | 40.0 | 35.0 | 35.0 | 40.0 | 45.0
55.0 | 40.0 | 35.0 | 35.0 | 40.0 | 45.0
55.0 | 40.0 | 35.0 | 35.0 | 40.0 | 45.0
55.0 | 40.0 | 35.0 | 35.0 | 40.0 | 45.0
55.0 | 40.0 | 35.0 | 35.0 | 40.0 | 45.0
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
D | E | D | D
D | D | D | D
D | D | D | D
D | D | D | D
D | D | C | C
D | D | C | C
- | -
x1 Titanite Scale | 1170
x2 Titanite Scale | 1872
x3 Titanite Scale | 2574
x4 Titanite Scale | 3276
Titanite Slab | 4680

History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.8 - Sped up startup of 1H first R2 by 9 frames and 2H first R2 by 7 frames.
Increased recovery of Gaze of the Abyss Stance R1 and R2 into defensive actions by 10 frames.


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