![]() |
---|
Bandit's Knife | |||
---|---|---|---|
![]() |
Dagger | Slash | ![]() |
![]() |
Prying Wedge 9(-/9) | ![]() |
|
![]() |
1.5 | 50 | ![]() |
Attack Power | Guard Absorption | ||
![]() |
79 | 35.0 | ![]() |
![]() |
- | 20.0 | ![]() |
![]() |
- | 15.0 | ![]() |
![]() |
- | 15.0 | ![]() |
![]() |
- | 20.0 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
120 |
15 | ![]() |
Additional Effects | |||
![]() |
![]() |
![]() |
|
30 | - | - | |
Attribute Bonuses | |||
![]() D 6 |
![]() D 12 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
Yes | Yes |
Description
A wide single-edged shortsword.
Primarily a slicing weapon, but its blade is crafted to cause bleeding, making it a favorite of lowly thieves and bandits.
Skill: Prying Wedge
A chain attack that wedges below foes and swings upward, breaking their guard. Strong attack can be used to follow up the onslaught with a fatal blow.
Location
Starting equipment for the Thief.
Sold by Greirat.
Weapon Notes
Prying Wedge has notably high stamina damage.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
R1, Forward R1 |
|
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
R1, Forward R1 |
|
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Second and Third R1s do not have hitstun. |
|
2H Neutral R213 |
R1, Forward R1 |
|
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
R1, Forward R1 |
|
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has high tracking and hits multiple times. Deals high stamina damage. True combos into an R1, Forward R2 or the R2 Extension. R2 Extension has hyper armour and if hits in isolation, true combos into R1. |
|
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
- Normal
- Heavy
- Sharp
- Refined
- Raw
- Crystal
- Arcane
- Fire
- Chaos
- Lightning
- Sacred
- Deep
- Dark
- Blood
- Poison
- Hollow
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - +6 - +7 - +8 - +9 - +10 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes