Black Knight Greatsword

Black-Knight-Greatsword.png
Black Knight Greatsword
weapon-category.png Ultra Greatsword Standard / Thrust damage-type.png
skill.png Stomp 10(-/16) skill-fp.png
icon_weight.png 16.0 115 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 322 65 physical_defense-shield-icon.jpg
icon-magicbonus.png - 50 magic_defense-shield-icon.jpg
icon-firebonus.png - 70 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 45 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 50 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

45 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
B+
30
DEX.jpg
D
18
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

Ultra greatsword wielded by the Black Knights who wander the lands. Designed to face chaos demons.

The Black Knights constantly faced foes larger than themselves, and this sword's unique attack greatly reduces enemy poise.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a strong attack for a crushing strong attack.


Location

Dropped by Black Knights that wield it.


Weapon Notes

All attacks grant hyper armour.

Deals 20% extra damage to Demon enemies.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Launches enemies when fully charged.

Neutral R1
Neutral R2
Forward R2

1H Forward R14
1H Forward R25
1H Running R16

Neutral R2
Forward R2

1H Running R27
1H Backstep R18

Neutral R2
Forward R2

1H Backstep R29

Neutral R1
Neutral R2
Forward R2

1H Rolling R110
1H Rolling R211

Neutral R1
Neutral R2
Forward R2

2H Neutral R112
2H Neutral R213

Initial stagger on first R2 can true combo into the rest of the attack.

Neutral R1
Neutral R2
Forward R2

2H Forward R114
2H Forward R215
2H Running R116

Neutral R2
Forward R2

2H Running R217
2H Backstep R118

Neutral R2
Forward R2

2H Backstep R219

Neutral R1
Neutral R2
Forward R2

2H Rolling R120
2H Rolling R221

Neutral R1
Neutral R2
Forward R2

2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Has hyper armour. Knocks down targets.

Neutral R1

Combat Art Attacks27
Offhand Attacks28

Upgrades

This weapon is upgraded with Twinkling Titanite up to +5.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.


History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.9 - 1H Charged R2 now launches enemies when fully charged.
1.4.9.7 - Added block frames to Stomp R2 (now shares frame data of Fume Ultra Greatsword Stomp R2)
1.4.9 - Increased fire absorption of Black Knight Greatsword to 70%


Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License