Blades Of Mercy

qRpdpUF.png
Blades of Mercy
weapon-category.png Trick Weapon Slash / Thrust damage-type.png
skill.png Blindspot/Deadly Retreat 12(-/-) skill-fp.png
icon_weight.png 50 2.5 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 72 - physical_defense-shield-icon.jpg
icon-magicbonus.png 36 - magic_defense-shield-icon.jpg
icon-firebonus.png - - fire_defense-shield-icon.jpg
icon-lightningbonus.png - - lightning_defense-shield-icon.jpg
icon-darkbonus.png - - dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

125

- stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
-
10
DEX.jpg
A
18
INT.jpg
B
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

A rare weapon passed down among those who hunt men. Splits into two when activated.

The weapon's warped blades are forged with a rare mineral of the heavens. Most effective with swift attacks, such as after dodging.

Skill: Blindspot/Deadly Retreat
Use against shielded foes to break through their guard by attacking from the side. When transformed, strike with a crossing slash that moves the user backwards.


Location


Weapon Notes


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Neutral R1, Forward R1

1H Forward R14
1H Forward R25
1H Running R16
1H Running R27
1H Backstep R18
1H Backstep R29
1H Rolling R110
1H Rolling R211
2H Neutral R112
2H Neutral R213

Neutral R1, Forward R1

2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118
2H Backstep R219
2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123

Neutral R1, Forward R1

2H Backstep L124
2H Rolling L125
Weapon Art Attacks26
Offhand Attacks27

Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 Blades of Mercy
+1 Blades of Mercy
+2 Blades of Mercy
+3 Blades of Mercy
+4 Blades of Mercy
+5 Blades of Mercy
+6 Blades of Mercy
+7 Blades of Mercy
+8 Blades of Mercy
+9 Blades of Mercy
+10 Blades of Mercy
72 | 36 | - | - | - | 100 | - | -
76 | 38 | - | - | - | 100 | - | -
81 | 40 | - | - | - | 100 | - | -
86 | 43 | - | - | - | 100 | - | -
91 | 45 | - | - | - | 100 | - | -
96 | 48 | - | - | - | 100 | - | -
100 | 50 | - | - | - | 100 | - | -
105 | 52 | - | - | - | 100 | - | -
110 | 55 | - | - | - | 100 | - | -
115 | 57 | - | - | - | 100 | - | -
120 | 60 | - | - | - | 100 | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | A | B | -
- | A | B | -
- | A | B | -
- | A | A | -
- | S | A | -
- | S | A | -
- | S | A | -
- | S | A | -
- | S | A | -
- | S | A | -
- | S | A | -
- | -
x2 Titanite Shard | 180
x4 Titanite Shard | 216
x6 Titanite Shard | 252
x2 Large Titanite Shard | 288
x4 Large Titanite Shard | 324
x6 Large Titanite Shard | 360
x2 Titanite Chunk | 396
x4 Titanite Chunk | 432
x6 Titanite Chunk | 467
Titanite Slab | 540

History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.6 - Reduced forward momentum of untransformed second R2.


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