Burial Blade | |||
---|---|---|---|
Trick Weapon | Slash | ||
Spinning Motion/Reaping Slashes 14(-/-) | |||
10.0 | 250 | ||
Attack Power | Guard Absorption | ||
160 | - | ||
- | - | ||
- | - | ||
- | - | ||
- | - | ||
|
160 |
- | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
F 10 |
SS 12 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
A strange, yet beautiful, hybrid of sword and scythe.
Discovered in an ancient tomb beneath a Carim cathedral, some say it's magnificent design inspired the curved swords Carim knights are known for.
But, such accolades may simply be the words of an unscrupulous merchant hoping to sell it to an unsuspecting customer.
Skill: Spinning Motion/Reaping Slashes
Execute a deliberate horizontal attack. When transformed, perform two powerful slashes in rapid succession.
Location
Sold by Unbreakable Patches.
Weapon Notes
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 |
Motion Value of successive R1s increases. |
|
1H Neutral R23 |
Changes when fully charged. |
Neutral R1 |
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Motion Value of successive R1s increases. |
|
2H Neutral R213 |
Changes when fully charged. |
Neutral R1 |
2H Forward R114 |
Pulls enemies closer. |
|
2H Forward R215 | ||
2H Running R116 |
Neutral R1 |
|
2H Running R217 | ||
2H Backstep R118 |
Pulls enemies closer. |
|
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 |
Neutral L1 |
|
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Transformed WA into Neutral R1 |
|
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.7 - Sped up hyper armour startup of transformed -> untransformed transformation attack to 12 frames.
Sped up startup of untransformed into transformed transformation attack by 5 frames.
Sped up startup of transformed into untransformed transformation attack by 3 frames.
1.6.1 - Increased transformed R1 defensive recovery by 4 frames.
1.4.9.7.2 - Increased untransformed R2 (b) defensive recovery by 3 frames
1.4.8 - Reduced recovery of untransformed running R1 to R1 by 5 frames.
Reduced recovery of all transformed running attacks to R1 by 3 frames.
All transformed running attacks have straight sword hitstun.
Transformed L1s now have Glaive poise health.
Reduced recovery of transformed Kick into Jump Attack by 1 frame.
Increased hitboxes of transformed R1s and transformed L1s.
1.4.7.1 - Added plunge attack.
Improved tracking of transformed rolling R1 by 5 frames.
Increased recovery of transformed rolling R1 into roll by 2 frames.
Improved hyper armour startup of transformed L1s by 3 frames.
Improved hyper armour startup of transformed transformation attack by 5 frames.
Improved hyper armour startup of untransformed transformation attack by 8 frames.
Removed damage reduction from Spinning Motion.
Increased recovery of Spinning Motion in all aspects to be on par with Frost Blade WA R2 recoveries.
Decreased recovery of transformed Kick into Forward R2 by 3 frames.
Added recovery window of transformed Kick into Weapon Art.
Lengthened buffer window of transformed Kick into other actions.
Decreased recovery of Reaping Slashes into movement, weapon switch and roll by 10 frames.
Reduced pushback of transformed attacks.
Increased hitboxes of transformed attacks.
Increased forward momentum of transformed first R1, third R1, fourth R1, first L1 and uncharged first R2.