Crystal Chime

Crystal-Chime.png
Crystal Chime
weapon-category.png Chime Strike damage-type.png
skill.png Gentle Prayer 13(-/-) skill-fp.png
icon_weight.png 0.5 40 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 73 25.0 physical_defense-shield-icon.jpg
icon-magicbonus.png - 20.0 magic_defense-shield-icon.jpg
icon-firebonus.png - 10.0 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 15.0 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 15.0 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100
134

10 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
E
3
DEX.jpg
-
-
INT.jpg
D
18
FTH.jpg
D
18
Other
Buffable? Infusable?
No No

Description

A sacred chime, once the possession of Gertrude, the Heavenly Daughter, and defiled by the scholars of the Grand Archives.

The power of crystals granted the scholars a degree of success. In this case, their work enabled this chime to be suitable for casting both miracles and sorceries.

Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.


Location

Found in the Grand Archives, guarded by a red-eyed Lothric Knight


Weapon Notes

Casts both sorceries and miracles.

Below average spellbuff.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23
1H Forward R14
1H Forward R25
1H Running R16
1H Running R27
1H Backstep R18
1H Backstep R29
1H Rolling R110
1H Rolling R211
2H Neutral R112
2H Neutral R213
2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118
2H Backstep R219
2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Consumes 200 Stamina for an extremely low amount of HP regeneration.

Must remain equipped in an active slot (cannot two hand other weapon) for the effect to take place.

Offhand Attacks27

Upgrades

This weapon is upgraded with Twinkling Titanite up to +5.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 Crystal Chime
+1 Crystal Chime
+2 Crystal Chime
+3 Crystal Chime
+4 Crystal Chime
+5 Crystal Chime
73 | - | - | - | - | 100 | - | 134
81 | - | - | - | - | 100 | - | 137
87 | - | - | - | - | 100 | - | 139
102 | - | - | - | - | 100 | - | 142
115 | - | - | - | - | 100 | - | 145
128 | - | - | - | - | 100 | - | 148
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
25.0 | 20.0 | 10.0 | 15.0 | 15.0 | 10
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
D | - | D | D
D | - | C | C
D | - | C | C
D | - | C | C
D | - | C | C
D | - | C | C
- | -
x1 Twinkling Titanite | 320
x2 Twinkling Titanite | 448
x3 Twinkling Titanite | 576
x4 Twinkling Titanite | 704
Titanite Slab | 960

History

For changes made to the entirety of a Weapon Category, see the Patch Notes


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