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Dark Hand | |||
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Fist | Strike | ![]() |
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Lifedrain 18(-/-) | ![]() |
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- | 55 | ![]() |
Attack Power | Guard Absorption | ||
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88 | 65.0 | ![]() |
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- | 65.0 | ![]() |
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- | 65.0 | ![]() |
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- | 65.0 | ![]() |
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150 | 65.0 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
30 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() C - |
![]() C - |
![]() D - |
![]() D - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
Weapon that allows its wielder to evoke an art unique to Londor, the land of the Hollow. It is also said to be an ancient relic of a Primordial Serpent.
The Dark Hand mercilessly saps the essence of its victims, and can also double as a special shield. Cannot be used two handed.
Location
Bought from Yuria of Londor for 12,500 souls.
Weapon Notes
Cannot be two handed.
Low stability and absorption renders Dark Hand a subpar blocking tool, and low damage due to lack of reinforcement also makes it a subpar primary weapon.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
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1H Neutral R12 | ||
1H Neutral R23 |
R1, R2, Forward R1, Forward R2 |
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1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
R1, R2, Forward R1, Forward R2 |
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1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 | ||
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour. On successful hit, grabs the target and deals high damage and restores high HP to the wielder. However, the grab hitbox is very inconsistent. |
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Offhand Attacks27 |
When equipped in the left hand, blocks with L1. Performs Lifedrain with the Weapon Art input. |
Upgrades
This weapon is upgraded with -
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.4.8 - Doubled hitbox of Lifedrain.
1.4.6 - Lifedrain is 1.5x faster for all variations (previously, the speed increase received in previous patches only applied when held in certain hands).
1.4.5 - Increased tracking of Lifedrain.
1.4.4 - Dark Hand now has Lifedrain in the offhand.
Sped up Lifedrain speed by 1.5x with adjusted frame data to compensate.