Dragon Bone Smasher

xHM8cNS.png
Dragon Bone Smasher
weapon-category.png Ultra Greatsword Strike damage-type.png
skill.png Earth Splitter 10(-/20) skill-fp.png
icon_weight.png 28.0 170 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 155 80.0 physical_defense-shield-icon.jpg
icon-magicbonus.png - 55.0 magic_defense-shield-icon.jpg
icon-firebonus.png - 65.0 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 60.0 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 65.0 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

55 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
A
60
DEX.jpg
E
-
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

A bladeless, thick mass of iron used for smashing.

Its existence is enigmatic because of its supposed use for dragon slaying, before the First Lord came to be.
Take care of that "sword", will you?

Skill: Earth Splitter
Daze your opponent with a quick pommel strike, and unleash a powerful smash splitting the earth.


Location

Looted under the Havel Knight in Archdragon Peak.


Weapon Notes

Most attacks that are not neutral R1s will either knock your opponent to the ground, or send them flying back. This weapon is a hybrid between an Ultra Greatsword, and a Greatsword.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Blowback stagger for first R2, pancake stagger for second R2

Neutral R1 Neutral R2 Forward R1 Forward R2

1H Forward R14
1H Forward R25

Blowback

1H Running R16

Blowback

Neutral R1 Forward R1

1H Running R27

Blowback

1H Backstep R18

Blowback

Neutral R1 Forward R1

1H Backstep R29

Blowback stagger for first R2, pancake stagger for second R2

Neutral R1 Neutral R2 Forward R1 Forward R2

1H Rolling R110

Pancake

1H Rolling R211
2H Neutral R112
2H Neutral R213

Pancake stagger for first R2, blowback stagger for second R2

Neutral R1 Neutral R2 Forward R1 Forward R2

2H Forward R114
2H Forward R215

Pancake

2H Running R116

Blowback

Neutral R1 Forward R1

2H Running R217

Pancake

2H Backstep R118

Blowback

Neutral R1 Forward R1

2H Backstep R219

Pancake stagger for first R2, blowback stagger for second R2

Neutral R1 Neutral R2 Forward R1 Forward R2

2H Rolling R120

Pancake

2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Quick pommel strike, pressing R2 immediately after unleashes a large and powerful wave of damage in front of the wielder

Neutral R1

Offhand Attacks27

L1 performs attacks similar to 1H Neutral R1, L2 performs the main-hand's Weapon Art.


Upgrades

This weapon is upgraded with Twinkling Titanite up to +5.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 Dragon Bone Smasher
+1 Dragon Bone Smasher
+2 Dragon Bone Smasher
+3 Dragon Bone Smasher
+4 Dragon Bone Smasher
+5 Dragon Bone Smasher
155 | - | - | - | - | 100 | - | -
172 | - | - | - | - | 100 | - | -
184 | - | - | - | - | 100 | - | -
216 | - | - | - | - | 100 | - | -
243 | - | - | - | - | 100 | - | -
270 | - | - | - | - | 100 | - | -
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
80.0 | 55.0 | 65.0 | 60.0 | 65.0 | 55.0
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
A | E | - | -
A | E | - | -
A | E | - | -
A | E | - | -
S | E | - | -
S | E | - | -
- | -
x1 Twinkling Titanite | 1700
x2 Twinkling Titanite | 2380
x3 Twinkling Titanite | 3060
x4 Twinkling Titanite | 3740
Titanite Slab | 5100

History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.8 - Modified Dragon Bone Smasher knockdowns to not override hyper armour. If a Dragon Bone Smasher Running R1, Neutral R2, Forward R2 or Rolling R1 connects with an opponent in hyper armour frames with the requisite poise to trade with the attack, they will not be knocked down.
1.4.7 - Removed the ability to extension skip Earth Splitter into the second R1.
Increased recovery of Earth Splitter into all actions by 4 frames.
Increased Dragon Bone Smasher running R1 recoveries to be in line with Ultra Greatsword running R1 recoveries.


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