Dragonslayer Spear | |||
---|---|---|---|
Spear | Thrust | ||
Lightning Charge 17(-/12) | |||
9.5 | 80 | ||
Attack Power | Guard Absorption | ||
170 | 50 | ||
- | 30 | ||
- | 25 | ||
170 | 25 | ||
- | 30 | ||
|
100 |
25 | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
D 20 |
B+ 20 |
- - |
D - |
Other | |||
Buffable? | Infusable? | ||
Weapon Art Only | No |
Description
Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning.
Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.
Skill: Lightning Charge
Charge with spear at waist to enwreathe with lightning, then release bolts with final thrust.
Location
Looted near Nameless King's arena in Archdragon Peak.
Weapon Notes
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
Neutral R1 |
|
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 | ||
1H Rolling R211 |
Neutral R1 |
|
2H Neutral R112 | ||
2H Neutral R213 |
Neutral R1 |
|
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 | ||
2H Rolling R221 |
Neutral R1 |
|
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 | ||
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Twinkling Titanite up to +5.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.4.9.7 - Increased offensive recovery of Lightning Charge by 6 frames
1.4.9.6 - Added feints to second 2H R2.
1.4.9.3 - R2 after a kick will default to Forward R2.
1.4.4 - Fully charged 1H R2s now shoot lightning spears. Fully charged 2H R2s now have hyper armor. Second fully charged 2H R2 now launches targets, but has lowered MV.