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Executioner's Greatsword | |||
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Greatsword | Strike | ![]() |
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Stomp 12(-/17) | ![]() |
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9.0 | 85 | ![]() |
Attack Power | Guard Absorption | ||
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134 | 50.0 | ![]() |
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- | 35.0 | ![]() |
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- | 30.0 | ![]() |
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- | 30.0 | ![]() |
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- | 35.0 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
40.0 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() C 19 |
![]() E 13 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
Greatsword of a debauched executioner used for beheadings.
This sword remains a keen memory of its executioner's duty, and absorbs FP from each fallen foe.
Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a strong attack for a spinning slash.
Location
Weapon Notes
Restores FP on kills.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
Has hyper armor. |
Neutral R1, Neutral R2, Forward R1, Forward R2, |
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
R1, Forward R1 |
|
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Has hyper armor. |
|
2H Neutral R213 |
Has hyper armor. |
Neutral R1, Neutral R2, Forward R1, Forward R2, |
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 |
R1, Forward R1 |
|
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armor. |
WA R2 into Neutral R1, Neutral R2, Forward R1, Forward R2, |
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
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+0 - +1 - +2 - +3 - +4 - +5 - +6 - +7 - +8 - +9 - +10 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes