Farron Greatsword

Farron-Greatsword.png
Farron Greatsword
weapon-category.png Ultra Greatsword (Unique) Standard damage-type.png
skill.png Legion Stomp 10(-/20) skill-fp.png
icon_weight.png 12.5 90 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 187 55 physical_defense-shield-icon.jpg
icon-magicbonus.png - 45 magic_defense-shield-icon.jpg
icon-firebonus.png - 40 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 40 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 45 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

45 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
0 0 0
Attribute Bonuses
STR.jpg
D
18
DEX.jpg
C
20
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

Greatsword of the Abyss Watchers which is atypically paired with an unusual dagger.

The dagger is utilized as a wedge in the left hand while the greatsword is held in the right, a unique technique that was synonymous with the Undead Legion. Confounds foes in the manner of wolves hunting prey.

Skill: Parry
Deflect an attack when timed properly and follow up with a critical hit, executed with the dagger.


Location

Transposed from the soul of the Abyss Watchers


Weapon Notes

All attacks grant hyper armour.

Deals 20% extra damage to abyssal enemies.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12

Standard UGS 1H R1 chain.

1H Neutral R23

1H Neutral R1, 1H Forward R1, 1H Rolling R2, 1H Forward R2

1H Forward R14
1H Forward R25
1H Running R16

1H Neutral R2, 1H Forward R2

1H Running R27
1H Backstep R18
1H Backstep R29
1H Rolling R110
1H Rolling R211
2H Neutral R112

Unique 2H R1 chain:
First R1 is Black Knight Sword 1H Neutral R2. Second R1 is Drang Hammers WA R2.
Third R1 is 2H Rolling L1.

2H Neutral R213

2H Neutral R1, 2H Neutral L1, 2H Forward R1, 2H Rolling R2, 2H Forward R2

2H Forward R114
2H Forward R215
2H Running R116

2H Neutral R2, 2H Forward R2

2H Running R217
2H Backstep R118
2H Backstep R219
2H Rolling R120
2H Rolling R221
2H Neutral L122

Comprised of two hits, the dagger and the sword. The dagger comes out close to 2H Greatsword R1 speed.

Use leaves wielder very open to backstabs, as it rotates the body such that after an L1, the back is facing the opponent.

2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Has hyper armour. Launches targets.

Neutral R1, Forward R1, Neutral L1

Offhand Attacks27

Upgrades

This weapon is upgraded with Titanite Scale up to +5.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 -
+1 -
+2 -
+3 -
+4 -
+5 -
- | - | - | - | - | - | - | -
- | - | - | - | - | - | - | -
- | - | - | - | - | - | - | -
- | - | - | - | - | - | - | -
- | - | - | - | - | - | - | -
- | - | - | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | - | -
- | - | - | -
- | - | - | -
- | - | - | -
- | - | - | -
- | - | - | -
- | -
- | -
- | -
- | -
- | -
- | -

History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.9 - Inputting R2 after the first and third Farron Greatsword 2H R1 goes into the Second Neutral R2.
Reduced poise health of Farron Greatsword running L1 to the same as running R1.
Slightly improved tracking of Legion Stomp R2.
1.4 -

  • Smoothed the startup animation for first 2h R1.
  • Increased hyperarmor startup of Legion Stomp to 11 frames.
  • Reduced motion value of Legion Stomp R2.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License