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Handmaid's Dagger | |||
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Dagger | Slash / Thrust | ![]() |
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Spin Slash 6(-/12) | ![]() |
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0.5 | 40 | ![]() |
Attack Power | Guard Absorption | ||
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104 | 30 | ![]() |
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- | 20 | ![]() |
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- | 15 | ![]() |
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- | 15 | ![]() |
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- | 20 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110 |
15 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() E 4 |
![]() E 8 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
Dagger used by handmaids of the Profaned Capital.
Each successful attack replenishes a slight amount of FP.
It is said that these women took pleasure in wounding others.
Skill: Spin Slash
Slice into foes with large spinning motion, and continue spinning to transition into strong attack.
Location
Dropped by Handmaid's in the Profaned Capital.
Weapon Notes
Restores 1 FP per hit.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
R1, Forward R1 |
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1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
R1, Forward R1 |
|
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Second and Third R1s do not have hitstun. |
|
2H Neutral R213 |
R1, Forward R1 |
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2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
R1, Forward R1 |
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2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour on initial spin. |
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Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - +6 - +7 - +8 - +9 - +10 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes