Hunter Axe

kAEKDJ9.png
Hunter Axe
weapon-category.png Trick Weapon Standard / Strike damage-type.png
skill.png Beast Roar/Spin Slash 10(-/-) skill-fp.png
icon_weight.png 12.0 250 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 117 - physical_defense-shield-icon.jpg
icon-magicbonus.png - - magic_defense-shield-icon.jpg
icon-firebonus.png - - fire_defense-shield-icon.jpg
icon-lightningbonus.png - - lightning_defense-shield-icon.jpg
icon-darkbonus.png - - dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

130

- stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
A
9
DEX.jpg
E
8
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

A brutal weapon employed by mercenaries and madmen.

Retains the qualities of an axe, but offers a wider palette of attacks by transforming. Boasts a heavy blunt attack and crude slashes.

Some choose this axe to play the part of the executioner.

Skill: Beast Roar/Spin Slash
Invoke a sense of inner ferocity and emit a terrible roar. When transformed, swing the axe horizontally in a slashing motion.


Location

Looted next to a fireplace behind a Lothric Knight in the High Wall of Lothric.


Weapon Notes

Restores 13 HP on hit.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Changes when fully charged.

Neutral R1, Forward R1

1H Forward R14
1H Forward R25
1H Running R16

Neutral R1, Forward R1

1H Running R27
1H Backstep R18
1H Backstep R29
1H Rolling R110
1H Rolling R211
2H Neutral R112

Has hyper armor.

2H Neutral R213

Has hyper armor. Changes when fully charged.

Neutral R1, Forward R1, Neutral R2, Forward R2

2H Forward R114
2H Forward R215
2H Running R116

Neutral R1, Forward R1, Neutral L1

2H Running R217
2H Backstep R118

Identical to Forward R1.

2H Backstep R219

Neutral R1, Forward R1, Neutral L1

2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123

Neutral L1

2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Transformed WA into Neutral R1, Forward R1

Offhand Attacks27

Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

Level & Name Attack Power
icon-wp_physicalAttack.png icon-magicbonus.png icon-firebonus.png icon-lightningbonus.png icon-darkbonus.png icon-wp_critical.png range.jpg spell-buff.png
Guard Absorption
physical_defense-shield-icon.jpg magic_defense-shield-icon.jpg fire_defense-shield-icon.jpg lightning_defense-shield-icon.jpg dark_defense-shield-icon.jpg stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
Attribute Bonus
STR.jpg DEX.jpg INT.jpg FTH.jpg
Cost
items-held.png
+0 Hunter Axe
+1 Hunter Axe
+2 Hunter Axe
+3 Hunter Axe
+4 Hunter Axe
+5 Hunter Axe
+6 Hunter Axe
+7 Hunter Axe
+8 Hunter Axe
+9 Hunter Axe
+10 Hunter Axe
117 | - | - | - | - | 100 | - | -
125 | - | - | - | - | 100 | - | -
133 | - | - | - | - | 100 | - | -
141 | - | - | - | - | 100 | - | -
148 | - | - | - | - | 100 | - | -
156 | - | - | - | - | 100 | - | -
164 | - | - | - | - | 100 | - | -
172 | - | - | - | - | 100 | - | -
180 | - | - | - | - | 100 | - | -
188 | - | - | - | - | 100 | - | -
196 | - | - | - | - | 100 | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | - | - | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
- | - | -
A | E | - | -
A | E | - | -
A | E | - | -
A | E | - | -
A | E | - | -
S | E | - | -
S | E | - | -
S | E | - | -
S | E | - | -
S | E | - | -
S | E | - | -
- | -
x2 Titanite Shard | 770
x4 Titanite Shard | 924
x6 Titanite Shard | 1078
x2 Large Titanite Shard | 1232
x4 Large Titanite Shard | 1386
x6 Large Titanite Shard | 1540
x2 Titanite Chunk | 1694
x4 Titanite Chunk | 1848
x6 Titanite Chunk | 2001
Titanite Slab | 2310

History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.7.1 - Increased recovery of transformed second R1 into R1 by 4 frames.
1.4.7 - Increased startup of transformed R2 by 5 frames.
Increased recovery of transformed R2 by 3 frames.
Slowed startup of transformed Kick by 1 frame.
Reduced instability frames of transformed Kick.
Created a unique effect for transformed Kick that allows it to recover faster into forward R2 than neutral R2. Transformed Kick will only combo into forward R2.
Reduced hitboxes of transformed Kick.
Reduced motion value of transformed Jump Attack to be on par with transformed neutral R2.
1.4.5 - Critical increased from 100 to 130. Location changed.


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