Hunter Axe

kAEKDJ9.png
Hunter Axe
weapon-category.png Trick Weapon Standard / Strike damage-type.png
skill.png Beast Roar/Spin Slash 10(-/-) skill-fp.png
icon_weight.png 12.0 250 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 196 - physical_defense-shield-icon.jpg
icon-magicbonus.png - - magic_defense-shield-icon.jpg
icon-firebonus.png - - fire_defense-shield-icon.jpg
icon-lightningbonus.png - - lightning_defense-shield-icon.jpg
icon-darkbonus.png - - dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

130

- stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
SS
9
DEX.jpg
F
8
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
No No

Description

A brutal weapon employed by mercenaries and madmen.

Retains the qualities of an axe, but offers a wider palette of attacks by transforming. Boasts a heavy blunt attack and crude slashes.

Some choose this axe to play the part of the executioner.

Skill: Beast Roar/Spin Slash
Invoke a sense of inner ferocity and emit a terrible roar. When transformed, swing the axe horizontally in a slashing motion.


Location

Sold by Unbreakable Patches.


Weapon Notes

Restores 13 HP on hit.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Changes when fully charged.

Neutral R1

1H Forward R14
1H Forward R25
1H Running R16

Neutral R1

1H Running R27
1H Backstep R18
1H Backstep R29

Neutral R1
Neutral R2
Forward R2

1H Rolling R110
1H Rolling R211

Identical to axe Warcry Rolling R2s when charged.

Neutral R1

2H Neutral R112

Has hyper armor.

2H Neutral R213

Has hyper armor. Changes when fully charged.

Neutral R1
Neutral R2
Neutral L1
Forward R2

2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118

Identical to Forward R1.

2H Backstep R219

Neutral R1
Neutral R2
Neutral L1
Forward R2

2H Rolling R120
2H Rolling R221

Neutral R1
Neutral L1

2H Neutral L122
2H Running L123

Neutral R1

2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

UT: Temporarily increases health restored on hit.
T: Knocks down enemies.

Combat Art Attacks27
Offhand Attacks28

Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.


History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.6.1 - Decreased untransformed R1 defensive recovery by 3 frames.
Increased transformed rolling R1 pushback on hit.
1.4.7.1 - Increased recovery of transformed second R1 into R1 by 4 frames.
1.4.7 - Increased startup of transformed R2 by 5 frames.
Increased recovery of transformed R2 by 3 frames.
Slowed startup of transformed Kick by 1 frame.
Reduced instability frames of transformed Kick.
Created a unique effect for transformed Kick that allows it to recover faster into forward R2 than neutral R2. Transformed Kick will only combo into forward R2.
Reduced hitboxes of transformed Kick.
Reduced motion value of transformed Jump Attack to be on par with transformed neutral R2.
1.4.5 - Critical increased from 100 to 130. Location changed.


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