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Hunter Blunderbuss | |||
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Firearm | Thrust | ![]() |
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Weapon Skill -(-/-) | ![]() |
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5.0 | 150 | ![]() |
Attack Power | Guard Absorption | ||
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22 | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
- | ![]() |
Additional Effects | |||
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30 | - | - | |
Attribute Bonuses | |||
![]() B 7 |
![]() - 9 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
A blunderbuss created by the craftsman Edmond.
His firearms are specially crafted to employ the wielder's Focus as ammunition, an evolution of his previous work on the exploding bolt.
The impact of this highly-effective weapon counters swift movements, and its wide spread is nigh-on guaranteed to hit the mark.
Skill: Weapon Skill
Equipping this in the left hand allows one to perform the Skill of the right hand weapon.
Location
Sold by the Shrine Handmaid for 1,000 souls.
Weapon Notes
Uses 20 FP per shot.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 | ||
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 | ||
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 | ||
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 Hunter Blunderbuss +1 Hunter Blunderbuss +2 Hunter Blunderbuss +3 Hunter Blunderbuss +4 Hunter Blunderbuss +5 Hunter Blunderbuss +6 Hunter Blunderbuss +7 Hunter Blunderbuss +8 Hunter Blunderbuss +9 Hunter Blunderbuss +10 Hunter Blunderbuss |
22 | - | - | - | - | 100 | - | - 25 | - | - | - | - | 100 | - | - 27 | - | - | - | - | 100 | - | - 29 | - | - | - | - | 100 | - | - 31 | - | - | - | - | 100 | - | - 34 | - | - | - | - | 100 | - | - 36 | - | - | - | - | 100 | - | - 38 | - | - | - | - | 100 | - | - 41 | - | - | - | - | 100 | - | - 43 | - | - | - | - | 100 | - | - 45 | - | - | - | - | 100 | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
B | - | - B | - | - A | - | - A | - | - A | - | - A | - | - A | - | - A | - | - A | - | - A | - | - A | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - x2 Titanite Shard | 870 x4 Titanite Shard | 1015 x6 Titanite Shard | 1160 x2 Large Titanite Shard | 1305 x4 Large Titanite Shard | 1450 x6 Large Titanite Shard | 1595 x2 Titanite Chunk | 1740 x4 Titanite Chunk | 1885 x6 Titanite Chunk | 2030 Titanite Slab | 2320 |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.4.7 - Improved tracking and recoveries of Blunderbuss in all areas.