Lothric Knight Greatsword

Lothric-Knight-Greatsword.png
Lothric Knight Greatsword
weapon-category.png Ultra Greatsword Standard / Thrust damage-type.png
skill.png Stomp 10(-/15) skill-fp.png
icon_weight.png 16.5 100 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 160 55 physical_defense-shield-icon.jpg
icon-magicbonus.png - 45 magic_defense-shield-icon.jpg
icon-firebonus.png - 40 fire_defense-shield-icon.jpg
icon-lightningbonus.png 87 45 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 45 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

45 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
0 0 0
Attribute Bonuses
STR.jpg
D
24
DEX.jpg
D
16
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
Yes Yes

Description

Ultra greatsword of the venerable knights of Lothric. Imbued with the strength of lightning, the trademark of dragon hunting.

Very few have demonstrated the extreme strength and dexterity required for this weapon, even in the long history of the Lothric Knights.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for an upward slash.


Location

Dropped by Lothric Knights in Lothric Castle and Grand Archives.

Sold by Greirat after his pillage of Irithyll of the Boreal Valley.


Weapon Notes

All attacks grant hyper armour.

Innate lightning AR synergises well with Gold Pine Bundles, Gold Pine Resin, Lightning Blade or the Sacred infusion.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

1H Neutral R1, 1H Forward R1, 1H Rolling R2, 1H Forward R2

1H Forward R14
1H Forward R25
1H Running R16

1H Neutral R2, 1H Forward R2

1H Running R27
1H Backstep R18
1H Backstep R29
1H Rolling R110
1H Rolling R211
2H Neutral R112
2H Neutral R213

2H Neutral R1, 2H Forward R1, 2H Rolling R2, 2H Forward R2

2H Forward R114
2H Forward R215
2H Running R116

2H Neutral R2, 2H Forward R2

2H Running R217
2H Backstep R118
2H Backstep R219
2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Has hyper armour. Launches targets.

Neutral R1, Forward R1

Offhand Attacks27

Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

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History

For changes made to the entirety of a Weapon Category, see the Patch Notes


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