Murky Hand Scythe

murky_hand_scythe.png
Murky Hand Scythe
weapon-category.png Dagger Slash damage-type.png
skill.png Parry -(-/-) skill-fp.png
icon_weight.png 2.0 50 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 72 35 physical_defense-shield-icon.jpg
icon-magicbonus.png - 20 magic_defense-shield-icon.jpg
icon-firebonus.png - 15 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 15 lightning_defense-shield-icon.jpg
icon-darkbonus.png 22 20 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

15 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
D
6
DEX.jpg
D
11
INT.jpg
E
11
FTH.jpg
E
11
Other
Buffable? Infusable?
Yes Yes

Description

A short-shafted hand scythe wielded by the murkmen who rise from the depths.

Enveloped by a black dampness and imbued with the strength of the dark.

This dull sickle was once loathed and feared by many, although nothing particularly frightening can be discerned from its appearance. Perhaps its use meant something different a long time ago.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit. Works while equipped in either hand.


Location


Weapon Notes

Ignores a portion of guard absorption.
Combat Art activated by pressing R1 from a block, extended by R2.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

R1, Forward R1

1H Forward R14
1H Forward R25
1H Running R16
1H Running R27
1H Backstep R18
1H Backstep R29

R1, Forward R1

1H Rolling R110
1H Rolling R211
2H Neutral R112

Second and Third R1s do not have hitstun.

2H Neutral R213

R1, Forward R1

2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118
2H Backstep R219

R1, Forward R1

2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26
Offhand Attacks27

Performs Parry with L2 in the offhand.


Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.

Edit this table

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History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.4.9.2 - Gained a new combat art that grabs the opponent and spawns a soul dreg without teleporting at the cost of higher recovery.
1.4.8 - New weapon art: Deep Embrace.


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