Parrying Dagger

Parrying-Dagger.png
Parrying Dagger
weapon-category.png Dagger Slash / Thrust damage-type.png
skill.png Parry -(-/-) skill-fp.png
icon_weight.png 1.0 40 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 60 30 physical_defense-shield-icon.jpg
icon-magicbonus.png - 20 magic_defense-shield-icon.jpg
icon-firebonus.png - 15 fire_defense-shield-icon.jpg
icon-lightningbonus.png - 15 lightning_defense-shield-icon.jpg
icon-darkbonus.png - 20 dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

110

15 stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
F
5
DEX.jpg
B+
14
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
Yes Yes

Description

Dagger with a greatly curved guard.

A dagger made especially for parrying which is usually equipped in one's left hand in place of a shield.

Skill: Parry
Deflect an attack when timed properly and follow up with a critical hit. Works when equipped in either hand.


Location

Purchased from Unbreakable Patches.


Weapon Notes


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

R1, Forward R1

1H Forward R14
1H Forward R25
1H Running R16
1H Running R27
1H Backstep R18
1H Backstep R29

R1, Forward R1

1H Rolling R110
1H Rolling R211
2H Neutral R112

Second and Third R1s do not have hitstun.

2H Neutral R213

R1, Forward R1

2H Forward R114
2H Forward R215
2H Running R116
2H Running R217
2H Backstep R118
2H Backstep R219

R1, Forward R1

2H Rolling R120
2H Rolling R221
2H Neutral L122
2H Running L123
2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Unique Parry has poor frame data.

Combat Art Attacks27
Offhand Attacks28

Performs unique Parry with L2 in the offhand.


Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.


History

For changes made to the entirety of a Weapon Category, see the Patch Notes


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