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Priest's Chime | |||
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Chime | Strike | ![]() |
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Gentle Prayer 13(-/-) | ![]() |
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0.5 | 45 | ![]() |
Attack Power | Guard Absorption | ||
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52 | 25.0 | ![]() |
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- | 15.0 | ![]() |
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- | 10.0 | ![]() |
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- | 10.0 | ![]() |
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- | 15.0 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
10 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() E 3 |
![]() - - |
![]() - - |
![]() B 10 |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
Sacred chime for casting miracles of the Gods, of the type given to Lothric priests.
To cast a miracle, the caster learns a tale of the Gods, and says a prayer to be blessed by its revelations. The faith of the supplicant affects the strength of the miracle.
Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.
Location
Sold by Greirat for 4,000 souls after looting the Undead Settlement.
Looted behind a Pus of Man on the High Wall of Lothric.
Weapon Notes
Best Chime at 40 Faith.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 | ||
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 | ||
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 | ||
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 Priest's Chime +1 Priest's Chime +2 Priest's Chime +3 Priest's Chime +4 Priest's Chime +5 Priest's Chime +6 Priest's Chime +7 Priest's Chime +8 Priest's Chime +9 Priest's Chime +10 Priest's Chime |
52 | - | - | - | - | 100 | - | 108 58 | - | - | - | - | 100 | - | 117 65 | - | - | - | - | 100 | - | 118 71 | - | - | - | - | 100 | - | 119 78 | - | - | - | - | 100 | - | 120 84 | - | - | - | - | 100 | - | 121 91 | - | - | - | - | 100 | - | 121 97 | - | - | - | - | 100| - | 121 104 | - | - | - | - | 100 | - | 122 110 | - | - | - | - | 100 | - | 122 117 | - | - | - | - | 100 | - | 122 |
25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 25.0 | 15.0 | 10.0 | 15.0 | 15.0 | 10 |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
E | - | - | B D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A D | - | - | A |
- | - x2 Titanite Shard | 170 x4 Titanite Shard | 204 x6 Titanite Shard | 238 x2 Large Titanite Shard | 272 x4 LargeTitanite Shard | 306 x6 LargeTitanite Shard | 340 x2 Titanite Chunk | 374 x4 Titanite Chunk | 408 x6 Titanite Chunk | 441 Titanite Slab | 510 |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes