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Reinforced Club | |||
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Hammer | Strike | ![]() |
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Warcry 20(-/-) | ![]() |
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4.0 | 45 | ![]() |
Attack Power | Guard Absorption | ||
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110 | 45 | ![]() |
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- | 30 | ![]() |
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- | 30 | ![]() |
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- | 30 | ![]() |
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- | 30 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
30 | ![]() |
Additional Effects | |||
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30 | - | - | |
Attribute Bonuses | |||
![]() C 12 |
![]() - - |
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Other | |||
Buffable? | Infusable? | ||
Yes | Yes |
Description
A club made more deadly by the attachment of numerous nails to its heads.
The nails allow this strike weapon to be lacerating, but the damage caused by their insertion has reduced its durability, making the weapon fragile.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack, and enables a special consecutive strong attack.
Location
Weapon Notes
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
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1H Neutral R12 | ||
1H Neutral R23 |
Neutral R1 |
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1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
Neutral R1 |
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1H Running R27 | ||
1H Backstep R18 |
Neutral R1 |
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1H Backstep R29 |
Neutral R1 |
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1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 |
Neutral R1 |
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2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 |
Neutral R1 |
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2H Running R217 | ||
2H Backstep R118 |
Neutral R1 |
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2H Backstep R219 |
Neutral R1 |
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2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Warcry R2 into |
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Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Included page "upgrades:reinforced-club" does not exist (create it now)
History
For changes made to the entirety of a Weapon Category, see the Patch Notes