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Reiterpallasch | |||
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Trick Weapon | Standard / Thrust | ![]() |
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Graceful Salvo 20(-/-) | ![]() |
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4.0 | 60 | ![]() |
Attack Power | Guard Absorption | ||
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90 | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
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- | - | ![]() |
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105 |
- | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() E 8 |
![]() A 12 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
No | No |
Description
A mysterious and marvelous weapon combining a sword and a peculiar firing mechanism, created with craftsmanship far beyond the limits of any known artisan today.
It synergises practical matters of short and long ranged combat while retaining the wielder's elegance and respectability.
Only, how respectable could its wielder have been, to bear such a lethal instrument?
Skill: Graceful Salvo
Assume a quick stance, lunge forward, and execute a stunning chain attack, letting rip a hail of projectiles.
Location
Found on the highest tower of the Grand Archives.
Weapon Notes
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 | ||
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 | ||
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 | ||
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - +6 - +7 - +8 - +9 - +10 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - 150 | - | - | - | - | 110 | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - D | S | - | - |
- | - - | - - | - - | - - | - - | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.4.9.2 - Bullets now scale with luck and deal extra damage in PvE.
1.4.8 - Increased plunge attack damage.
1.4.7 - Reduced critical damage to be on par with Estoc.
Bullet attacks now cost FP.
1.4.6.1 - Increased recovery of Graceful Salvo by into all actions by 3 frames. Decreased tracking of Graceful Salvo.
1.4.6 - Untransformed weapon art is now a new weapon art - “Countering Thrust”. Reduced tracking of Graceful Salvo. Increased recovery of Graceful Salvo into all actions by 5 frames.