Salvation Axes | |||
---|---|---|---|
Axe (Paired) | None | ||
Spin Smash 9(-/15) | |||
15.0 | 80 | ||
Attack Power | Guard Absorption | ||
167 | - | ||
- | - | ||
- | - | ||
- | - | ||
- | - | ||
|
100 |
- | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
C 24 |
E 18 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
Yes | Yes |
Description
Axes used by the missionaries who endeavored to propagate the Undead Commune, as well as its surrounding lands.
The only salvation they offer is death, and any who disobey their teachings will be broken in two.
Skill: Spin Smash
Smash foes with a large spinning motion, and continue spinning to chop them in two.
Location
Dropped by a NPC near the Demon in Undead Settlement.
Weapon Notes
All attacks grant hyper armour, except Forward R1 and unique 2H R2s and Rolling Attacks.
Unique R2s and Rolling Attacks when two handed.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
Regular 1H Greataxe R2 chain. |
Neutral R1 |
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
Neutral R1 |
|
1H Running R27 | ||
1H Backstep R18 |
Neutral R1 |
|
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 |
Regular 1H Greataxe Rolling R1. |
|
1H Rolling R211 |
Neutral R1 |
|
2H Neutral R112 | ||
2H Neutral R213 |
1H Halberd R2 chain. Does not have hyper armour. |
Neutral R1 |
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 |
Neutral R1 |
|
2H Running R217 | ||
2H Backstep R118 |
Neutral R1 |
|
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 |
Halberd Rolling R1. Does not have hyper armour. |
|
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 |
Neutral L1 |
|
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour. Very high hitstun. |
|
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes
1.8 - Increased Stamina damage.
Given new visuals to offhand axe.
1.6.1 - Neutral L1s are no longer parriable. 1.4.9.3 - Increased recovery of Spin Smash to L2 by 7 frames.
Increased recovery of Spin Smash to roll, movement and block by 7 frames.
Removed Spin Smash L1 feint.
1.4.9 - Reduced motion value of Salvation Axes Forward R2 to 80 (same as 1H UGS Forward R2).
1.4.8 - Reduced stamina consumption of Spin Smash.
Delayed hyper armour startup of Spin Smash to 10 frames when extension skipped.