Salvation Axes

Missionary%20Axe.png
Salvation Axes
weapon-category.png Axe (Paired) None damage-type.png
skill.png Spin Smash 9(-/15) skill-fp.png
icon_weight.png 15.0 80 icon-durabilitiy.png
Attack Power Guard Absorption
icon-wp_physicalAttack.png 167 - physical_defense-shield-icon.jpg
icon-magicbonus.png - - magic_defense-shield-icon.jpg
icon-firebonus.png - - fire_defense-shield-icon.jpg
icon-lightningbonus.png - - lightning_defense-shield-icon.jpg
icon-darkbonus.png - - dark_defense-shield-icon.jpg
icon-wp_critical.png
icon-wp_critical.png
range.png
icon-wp_critical.png
spell-buff.png
icon-wp_critical.png
spell-buff.png

100

- stability.png
Additional Effects
icon-wp_bleed.png icon-wp_poisonbld.png icon-wp_frost.png
- - -
Attribute Bonuses
STR.jpg
C
24
DEX.jpg
E
18
INT.jpg
-
-
FTH.jpg
-
-
Other
Buffable? Infusable?
Yes Yes

Description

Axes used by the missionaries who endeavored to propagate the Undead Commune, as well as its surrounding lands.

The only salvation they offer is death, and any who disobey their teachings will be broken in two.

Skill: Spin Smash
Smash foes with a large spinning motion, and continue spinning to chop them in two.


Location

Dropped by a NPC near the Demon in Undead Settlement.


Weapon Notes

All attacks grant hyper armour, except Forward R1 and unique 2H R2s and Rolling Attacks.

Unique R2s and Rolling Attacks when two handed.


Moveset

As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.

Attack1 Player Notes Feints Into
1H Neutral R12
1H Neutral R23

Regular 1H Greataxe R2 chain.

Neutral R1
Neutral R2
Forward R2

1H Forward R14
1H Forward R25
1H Running R16

Neutral R1
Neutral R2
Forward R2

1H Running R27
1H Backstep R18

Neutral R1
Neutral R2
Forward R2

1H Backstep R29

Neutral R1
Neutral R2
Forward R2

1H Rolling R110

Regular 1H Greataxe Rolling R1.

1H Rolling R211

Neutral R1
Neutral R2
Forward R2

2H Neutral R112
2H Neutral R213

1H Halberd R2 chain. Does not have hyper armour.

Neutral R1
Neutral R2
Neutral L1
Forward R2

2H Forward R114
2H Forward R215
2H Running R116

Neutral R1
Neutral R2
Forward R2

2H Running R217
2H Backstep R118

Neutral R1
Neutral R2
Forward R2

2H Backstep R219

Neutral R1
Neutral R2
Neutral L1
Forward R2

2H Rolling R120

Halberd Rolling R1. Does not have hyper armour.

2H Rolling R221
2H Neutral L122
2H Running L123

Neutral L1

2H Backstep L124
2H Rolling L125
Weapon Art Attacks26

Has hyper armour. Very high hitstun.

Combat Art Attacks27
Offhand Attacks28

Upgrades

This weapon is upgraded with Titanite up to +10.

Spellbuff is calculated from the minimum requirements for this weapon.

Spellbuff is calculated from the minimum requirements for this weapon.


History

For changes made to the entirety of a Weapon Category, see the Patch Notes

1.8 - Increased Stamina damage.
Given new visuals to offhand axe.
1.6.1 - Neutral L1s are no longer parriable. 1.4.9.3 - Increased recovery of Spin Smash to L2 by 7 frames.
Increased recovery of Spin Smash to roll, movement and block by 7 frames.
Removed Spin Smash L1 feint.
1.4.9 - Reduced motion value of Salvation Axes Forward R2 to 80 (same as 1H UGS Forward R2).
1.4.8 - Reduced stamina consumption of Spin Smash.
Delayed hyper armour startup of Spin Smash to 10 frames when extension skipped.


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