Scimitar | |||
---|---|---|---|
Curved Sword | Slash | ||
Spin Slash 4(-/12) | |||
2.5 | 60 | ||
Attack Power | Guard Absorption | ||
180 | 40.0 | ||
- | 30.0 | ||
- | 25.0 | ||
- | 25.0 | ||
- | 30.0 | ||
|
100 |
25 | |
Additional Effects | |||
- | - | - | |
Attribute Bonuses | |||
F 7 |
A+ 13 |
- - |
- - |
Other | |||
Buffable? | Infusable? | ||
Yes | Yes |
Description
Small curved sword that excels in swift movements and consecutive attacks.
The scimitar's flesh-rending slash attacks are greatly compromised against armor and tough scale-covered hides.
Skill: Spin Slash
Slice into foes with a large spinning motion, and follow with strong attack for a spinning vertical-slash.
Location
Dropped by Skeletons in the Undead Settlement.
Sold by the Shrine Handmaiden for 600 souls.
Weapon Notes
Subdivision of Curved Swords referred to as "Light" Curved Swords due to their faster 2H Neutral R1s and different 1H Neutral R1s and R2s.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
Neutral R1 |
|
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
Neutral R1 |
|
1H Rolling R110 | ||
1H Rolling R211 |
Neutral R1 |
|
2H Neutral R112 | ||
2H Neutral R213 |
Neutral R1 |
|
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
Neutral R1 |
|
2H Rolling R120 | ||
2H Rolling R221 |
Neutral R1 |
|
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour on extension. |
|
Combat Art Attacks27 | ||
Offhand Attacks28 |
Upgrades
This weapon is upgraded with Titanite up to +10.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
History
For changes made to the entirety of a Weapon Category, see the Patch Notes