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Storm Ruler | |||
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Greatsword | Standard | ![]() |
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Storm King -(12/12) | ![]() |
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8.0 | 10 | ![]() |
Attack Power | Guard Absorption | ||
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154 | 50.0 | ![]() |
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- | 35.0 | ![]() |
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- | 30.0 | ![]() |
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- | 30.0 | ![]() |
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- | 35.0 | ![]() |
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100 |
35.0 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() D - |
![]() D - |
![]() - - |
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Other | |||
Buffable? | Infusable? | ||
Weapon Art Only | No |
Description
Greatsword with a broken blade, also known as the Giantslayer for the residual strength of storm that brings giants to their knees.
Yhorm the Giant once held two of these, but gave one to the humans who doubted him, and left the other to a dear friend before facing his fate as a Lord of Cinder.
Skill: Storm King
Assume stance to imbue sword with storm. Most effective when facing giants.
Location
Weapon Notes
Charging weapon art does not buff damage.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
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1H Neutral R12 | ||
1H Neutral R23 |
Has hyper armor. |
Neutral R1, Neutral R2, Forward R1, Forward R2 |
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
Neutral R1, Forward R1 |
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1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 | ||
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Has hyper armor. |
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2H Neutral R213 |
Has hyper armor. |
Neutral R1, Neutral R2, Forward R1, Forward R2 |
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 |
Neutral R1, Forward R1 |
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2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 | ||
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
WA R1 and R2 replaced by an overhead when weapon is charged. |
WA R1 into Neutral R2, WA R2 and Charged WA into Neutral R1, Neutral R2, Forward R1, Forward R2 |
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite Scale up to +5.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes