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Tailbone Short Sword | |||
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Dagger | Slash / Thrust | ![]() |
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Unleash Dragon 25(-/-) | ![]() |
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2.0 | 50 | ![]() |
Attack Power | Guard Absorption | ||
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106 | 35 | ![]() |
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- | 20 | ![]() |
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- | 15 | ![]() |
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- | 15 | ![]() |
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- | 20 | ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
110 |
20 | ![]() |
Additional Effects | |||
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- | - | - | |
Attribute Bonuses | |||
![]() E 8 |
![]() E 14 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
- | - |
Description
Twisted dagger cherished by the wretched prisoners of Irithyll Dungeon.
Crafted from a feeble tailbone, and seen as a sign of the dragons. Their screams are oft heard inside the dungeon, as they naively mutilate their unworthy flesh.
Skill: Unleash Dragon
Thrust the dagger to unleash the strength of dragons similar to an ancient dragon weapon, only with its power tragically faded.
Location
Dropped by dagger-wielding Wretches in Irithyll Dungeon.
Weapon Notes
Longest (when two handed) in class.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
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1H Neutral R12 | ||
1H Neutral R23 |
R1, Forward R1 |
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1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 | ||
1H Running R27 | ||
1H Backstep R18 | ||
1H Backstep R29 |
R1, Forward R1 |
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1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 |
Second and Third R1s do not have hitstun. |
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2H Neutral R213 |
R1, Forward R1 |
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2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 | ||
2H Running R217 | ||
2H Backstep R118 | ||
2H Backstep R219 |
R1, Forward R1 |
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2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armor, generous active frames and knocks down targets. |
R1, R2, Forward R1, Forward R2 |
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite Scale up to +5.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
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+0 - +1 - +2 - +3 - +4 - +5 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes