![]() |
---|
Yhorm's Great Machete | |||
---|---|---|---|
![]() |
Greataxe | Standard | ![]() |
![]() |
Warcry 20(-/-) | ![]() |
|
![]() |
19.0 | 140 | ![]() |
Attack Power | Guard Absorption | ||
![]() |
185 | ![]() |
|
![]() |
- | ![]() |
|
![]() |
- | ![]() |
|
![]() |
- | ![]() |
|
![]() |
- | ![]() |
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 |
![]() |
|
Additional Effects | |||
![]() |
![]() |
![]() |
|
- | - | - | |
Attribute Bonuses | |||
![]() C 38 |
![]() - 10 |
![]() - - |
![]() - - |
Other | |||
Buffable? | Infusable? | ||
Weapon Art Only | No |
Description
Great machete wielded long ago by Yhorm the Giant.
Yhorm once lumbered on the frontlines with a greatshield. But one day, in place of his shield,a left-hand notch was added to his machete, enabling the smashing technique that would become the legacy of his later years.
Skill: Warcry
Let out a spirited warcry that temporarily boosts attack, damages foes and sends them to the ground.
Location
Tranposed from the Soul of Yhorm the Giant.
Weapon Notes
All attacks grant hyper armour, except Forward R1.
Longest in class.
Moveset
As Weapon Arts are mapped to (SHIFT)+RMB | L2 | LT, this area will not be shown.
Offhand attacks assumes there is no weapon in the right hand.
Attack1 | Player Notes | Feints Into |
---|---|---|
1H Neutral R12 | ||
1H Neutral R23 |
R1, R2, Forward R1, Forward R2 |
|
1H Forward R14 | ||
1H Forward R25 | ||
1H Running R16 |
R1, R2, Forward R1, Forward R2 |
|
1H Running R27 | ||
1H Backstep R18 |
R1, R2, Forward R1, Forward R2 |
|
1H Backstep R29 |
R1, R2, Forward R1, Forward R2 |
|
1H Rolling R110 | ||
1H Rolling R211 | ||
2H Neutral R112 | ||
2H Neutral R213 |
R1, R2, Forward R1, Forward R2 |
|
2H Forward R114 | ||
2H Forward R215 | ||
2H Running R116 |
R1, R2, Forward R1, Forward R2 |
|
2H Running R217 | ||
2H Backstep R118 |
R1, R2, Forward R1, Forward R2 |
|
2H Backstep R219 |
R1, R2, Forward R1, Forward R2 |
|
2H Rolling R120 | ||
2H Rolling R221 | ||
2H Neutral L122 | ||
2H Running L123 | ||
2H Backstep L124 | ||
2H Rolling L125 | ||
Weapon Art Attacks26 |
Has hyper armour, deals a relatively low amount of damage, knocks down targets and boosts the weapon's physical AR. Weapon Art alters moveset for the following attacks: First and second 1 Handed R2, first and second 2 Handed R2. |
R1, R2, Forward R1, Forward R2 |
Offhand Attacks27 |
Upgrades
This weapon is upgraded with Titanite Scale up to +5.
Spellbuff is calculated from the minimum requirements for this weapon.
Spellbuff is calculated from the minimum requirements for this weapon.
Level & Name | Attack Power![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Absorption![]() ![]() ![]() ![]() ![]() ![]() |
Additional Effects![]() ![]() ![]() |
Attribute Bonus![]() ![]() ![]() ![]() |
Cost![]() |
---|---|---|---|---|---|
+0 - +1 - +2 - +3 - +4 - +5 - |
- | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - - | - | - | - | - | - | - | - |
- | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - - | - | - | - | - | - |
- | - | - - | - | - - | - | - - | - | - - | - | - - | - | - |
- | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - - | - | - | - |
- | - - | - - | - - | - - | - - | - |
History
For changes made to the entirety of a Weapon Category, see the Patch Notes